2021-03-31
Added Forfeit Feature into Match Lobbys View admin button in Match Selection for admins Discord integration and eligibility checks Gamertag verification and region checking. /eligibility page to enforce integrity. Changed Requirements for players to compete in tournaments. Fixed Group orders in leagues to be in proper order. Match Lobbys are now accessible to the general […]
2021-03-19
Added Rescheduling feature for leagues. Added tag management for leaderboards in the admin. Global leaderboard system Changed Removed BYES from standings calculations. Fixed Timezone conversion bug in Match Lobby
2021-03-10
Added Group numbers to league schedules. Postpone feature for league admins.
2021-03-09
Added New and improved round-robin league generator. New league schedule features Changed Checkin for teams now available after entry closed instead of one hour before. Coaches can join the tournament/league with all of their teams.
2021-03-05
Added announcements back to details of tournaments MissionControl, a partner-focused dashboard with data they frequently ask us for. chat availability for team members SUPPORT back to side navigation Changed onboarding for students to include connect game and connect accounts the team invite email flow play history to team profiles Fixed ordering of tournaments in hubs/dashboards
ST. LOUIS BLUES LAUNCH BLUES GAMING WITH ULTIMATE GAMING CHAMPIONSHIP

EDWARDSVILLE, IL (February 24, 2021) The St Louis Blues, through their partnership with Maryville University’s Rawlings sports business management program, have tapped Ultimate Gaming Championship (UGC) as the technology provider for competitions under Blues Gaming. Blues Gaming is a division of the St Louis Blues dedicated to creating engagement opportunities within the esports community. To […]
ULTIMATE GAMING CHAMPIONSHIP PARTNERS WITH WISCONSIN RACINE TO LAUNCH INVITATIONAL ESPORTS SERIES

EDWARDSVILLE, IL (February 19, 2021) Ultimate Gaming Championship (UGC), through its scholastic arm UGC EDU, announced the launch of a series of free invitational esports tournaments with the Racine Unified School District out of Wisconsin.
UGC PARTNERS WITH GARDEN STATE ESPORTS

EDWARDSVILLE, IL (January 29, 2021) Ultimate Gaming Championship (UGC), through its scholastic esports arm UGC EDU, has partnered with Garden State Esports (GSE) of New Jersey to launch scholastic leagues that will serve more than 3000 high school student athletes across the state.
UGC ANNOUNCES BATTLE ACADEMY SPRING 2021 SEASON

EDWARDSVILLE, IL (January 22, 2021) Today Ultimate Gaming Championship (UGC) announced the Spring 2021 season of Battle Academy, the nationwide scholastic esports competition run by UGC EDU the company’s inroad into the scholastic arena.
AMERICAN HEART ASSOCIATION TAPS UGC FOR REVIVE SERIES

EDWARDSVILLE, IL (January 9, 2021) The American Heart Association has selected Ultimate Gaming Championship (UGC) as the technology partner for the continuation of the Revive series. Revive is a nationwide scholastic esports competition for middle school, high school, and collegiate student athletes starting in February.